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Activities at Canterbury Faire
[Archery]
[Arts & Sciences]
[Ball]
[For Children] [Drumming] [Half-Circle Theatre] [Market]
[Pirate Challenge]
[Nocturne]
[Equestrian]
[Combat] -- [Fencing/Rapier] [Fighter Auction Tourney]
[Combat of the Thirty]
[Siege]
[Fabric Buying]
Canterbury Faire includes a remarkably broad range
of activities. Please check this page regularly if you want to keep up
to date with what sorts of things are on offer, as some details may not
be added or finalised until a few weeks before the Faire.
If you wish to offer to help with anything noted
here, or have ideas for other possible activities, please contact the
Faire
Stewards: THL Terese and Lord Gavin.
Field Archery
Field archery this year includes a wide range of
options from novelty to formal shoots, including a Royal Round,
Baronial Archery Challenge, Clout Shoot, Wand Shoot and the traditional
Thorfyrd's arrow competition. For more information on any of these, or
to offer help with rangemastering or any other area, contact Lord Dauid de Cochrane.
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Arts & Sciences
A&S activities for this Canterbury Faire
are under development; there will be many classes or workshops, plus a
A&S display. This is not a formal A&S competition,
it is an opportunity to display your work, show of projects both
completed and underway and enthuse and get feedback about new things
you are learning. Documentation is heartily encouraged, but is not
required -- in your notes, please do at least mention who you are and
the nature of your entry!
For more information, please contact Lady Ginevra,
our A&S coordinator.
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Ball
a tour of the known world (it being the end of
the 16thC, an age of explorers and sea-farers)
The organiser of this year's Canterbury Faire
Ball, Mistress Katherina Weyssin von Regenspurk,
invites one and all to come dressed as one of your country would. A
range of dances will be provided from the simplest to the most
challenging, very likely accompanied by live musicians.
For everyone, including those who don't or won't
dance, there's a light supper provided free of charge and, entertainers
willing, there will also be live music, song and dance performances and
other entertainments sprinkled throughout.
For those of you wanting to get in a little extra
practice -- be it on
your instrument if you're a musician and wish to play for the dancers,
or as a dancer who wishes to brush up, there is a dance practice
scheduled for Friday evening, and there may be other casual practices
organised.
...and Lady Emma of Wolvercote writes: "Once again
does Ordo Cygni hold the fabled tassled hat! And so, at this coming
Canterbury Faire, during the most cultured and refined ball, we
challenge you all to that most energetic and difficult of pursuits: the
tassle kick!"
For the musicians, the dances below all have links to the arrangements that we will be using.
First Set: England
- The Old Measures, being as follows:
- Quadran
Pavan, Turkelone,
Earl
of Essex, Tinternell,
Lorayne
Alman, Old
Almaine, Almande
Bruijnswijck,
The
Queens Almaine, The
New Almaine,
Madam
Sosilia Alman, and the Black
Almaine
- Scot's
Bransle
- A Galliard, during which gentles who wish it
may dance La
Volta.
Second Set: France
Tassel Kick competition - (use
galliard version of Belle Qui)
Third set: Dances of Antiquity
Fourth Set: Italy
- Ballo del Fiore, for two, from Il Ballarino
- La Caccia d'Amore, for many couples, from Le
Gratie d'Amore
- Contentezza d'Amore, from Il Ballarino
- Gracca Amorosa, from il Ballarino
- Spagnoletta, for two, from Il Ballarino
- Chiaranzana, for many couples, from Il
Ballarino
The reconstructions preferred by the Maestra di
Ballo can be found at:
http://shell.world-net.co.nz/~katherpat/index.htm
But feel free to dance others - this is all about regional variation!
Costume Competition
An oufit or item than defines where you come from.
Clothing, or a piece of clothing, that would tell another renaissance
person something about your origin. It could be "real" regional costume
(such as the hat that says "I come from Nuremberg", or the sleeves that
say "Ferrara" ) or theatrical costume (such as the outfit that an
English actor wears to tell the audience "I am an Ethiopian king"; or
the "Hungarian" costumes of the dancers in Negri's intermedio).
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For Children
There will be organised activities for children
at
the Faire, though they are in great part self-sustaining, with the
older children entertaining the younger ones to a significant degree,
as in a medieval village. For the younger attendees, there will be some
supervised play and period activities; older ones will have a boffer
tourney and Court assistance/paging activities to keep them occupied,
and are welcome to attend A&S workshops, archery etc. as they
wish. And yes, there will definitely be a re-run of
the popular "Knightback" boffer format which ran last year.
Please check out the requirements
regarding supervision of children on site.
Boffer Tourney
Younger fighters will use pool noodles and
optionally foam helms. Older combatants will be using the Crescent
Isles Youth Boffer equipment being steadily refined in Cluain and
Southron Gaard (see below). Head shots and thrusts -- to touch
only! -- are permitted only if the helms provided are worn.
Boffer Tourney Rules
The Most Important Things to Remember:
- always participate with courtesy, respect and
chivalry
- fight honourably and die well
- have fun and help others to enjoy it too
Other rules:
- Be ready to arm and take the field when you
are
called.
- Remember to salute your opponent, patron,
parent and/or the throne when called upon to do so.
- Wait until the marshal calls LAY ON before
you
begin to fight.
- A blow can be counted as GOOD if it connects
and is "purposely-delivered, in a fair and legal manner". (That means
you don't have to hit hard or whack your opponent.)
- If you feel a legal blow to a target area
(head, arm, leg or body), then call out GOOD.
- If you don't call it yourself, the marshal
will
call it for you.
- Any legal blow to the arm means you can't use
it, and you should put your hand behind your back.
- Any legal blow to your leg means you can't
use
it, and you should drop to that knee.
- Any legal blow to the head or body, and
you're
dead. Die gracefully!
- No blows will count at or below the knee or
wrist, or at the groin.
- No hitting from behind, or when your noble
opponent is not ready.
- No grappling or wrestling, tripping, pushing,
or touching the opponent in any manner except with legal boffers in a
legal blow.
- Stop when you hear HOLD called, and when you
hear WARE EDGE (beware of the edge barrier).
- The marshal has the final say. They may issue
a
warning, particularly if you are hitting too hard. Three such warnings
and you'll be sent from the field.
- Demonstrate behaviour that is both chivalrous
and respectful towards your noble opponent, the marshals and anyone
else participating, and you will be thought a winner regardless of how
well you do in the bouts or melee.
Youth Boffer
This year we are continuing the trial of the
Youth
Boffer equipment and approach under development in Southron Gaard and
Cluain. Please note, participation in this will be restricted on the
basis of age and/or experience, as it is designed to provide an
intermediate form between the pool noodle and heavy combat.
The aim is to encourage the retention of the
teenagers who typically lose interest in the long "gap" between kids'
activities and being able to participate in the grown-up stuff.
Retaining their interest makes it easier for families to continue to
participate in the Society, so there are good practical reasons for
doing this. And it also means that we give them an early start into
developing an awareness of appropriate SCA fighting styles in a safe,
controlled manner.
This is a process very much under development,
so
any comments and suggestions -- once you've had a chance to see it and
what it involves -- would be most welcome.
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Combat
There will be plenty of combat-related
activities,
including heavy and rapier tourneys, field archery, war scenarios
(mixed and heavy) including our new fort
and siege weaponry.
Heavy tournaments planned include a formal Pas
d'Armes, a Fighter Auction tourney
(both are open to all-comers) and a Combat
of the Thirty which will has a limited field based on certain
heraldic and armour standards.
This year's war scenarios are once again being
devised by Lord Miles Warde of Darton, from afar, for the pleasure of
the participants, and run by Sir
Vitale.
NB: If you require mesh for your helm in order
to
take part in the war scenarios, a limited supply of mesh squares will
be available from Baron Bartholomew for $15 each.
Please check out the Combat section of the
general
Activities
page for information relating to requirements and recommendations.
Fighter Auction Tourney
By popular request there will again be a Auction
Tourney at Canterbury Faire, that all combatants might try their
skill-at-arms on behalf of their patrons. Funds raised will be
primarily marked for improvements for Canterbury Faire, including the
bell and clock-tower.
In order to keep the auction attainable to as
many
gentles as possible, Subtle and Clever devices will be employed to
somewhat limit the amounts to be bid. In particular, you will be
bidding not for a combatant, but rather for a personal motto
which they have each supplied or selected from a prepared list just
before bidding commences!
Willing combatants will be auctioned off to
prospective patrons at the Ball on Sunday evening and will compete in
the tournament the following afternoon. Prizes will be offered to the
buyers of the winning combatants, with first choice going to the
winning combatant's patron, second choice to the patron of the second
place-getter, and so on, until all prizes have been allocated (thus, it
is possible, buth not guaranteed, that every patron
may have a chance to choose a prize).
Schedule
Fighter Auction: Sunday Evening, in
the
hall, immediately before the Ball
Auction Tourney: Monday 4pm, main
list-field
Donations or promissories of prizes are
earnestly sought: please contact His
Excellency Bartholomew at your convenience, or prior to the
Auction at the Faire itself.
Combat of the Thirty
As numbers and equipment permit, a small number
of
doughty warriors shall
undertake a recreation of the Combat of the 30 at the forthcoming
Canterbury Faire.
One of the goals in recreations of the Combat of
the 30 is to encourage a
high standard of equipment as befits the date of the original battle in
1351. Likewise the aim is to reproduce a stout passage of arms in which
those involved might vigourously show thier mettle. Additionally,
somewhat
realistic ransom conditions as below, are proposed in an endevour in
order
to evoke a more earthy historic mindset.
The proposed rules are as follows, slight
modification may be made
between this date and the day of the event.
- No basket hilts--all swords will have cross
hilts. (NB: One handed
weapons are going to be of very little use since you may only thrust
with
them.)
- No unpadded polearms--all pole weapons must
have an
appropriately-shaped head of significant mass.
- No polearm may exceed 6 feet, no spear may
exceed 7 feet, no sword may
exceed 4 feet.
- Despite actual armour worn, there is an
assumed-plate standard.
Blows to the body and limbs have no effect.
You will of course still feel such blows, so the wearing of armour to
match the assumed standard is encouraged.
- Thrusts to an open face (i.e., a bargrill),
neck, armpit, all "kill"
(or render you unable to continue--same thing). Whether this will
disqualify you from subsequent re-runs will depend on numbers on the
day.
- Thrusts to the inside of the elbow, back of
the hips, or back of the
thigh are sufficiently disabling that after receiving them, you "must
yield", if asked, as below.
- Heavy blows to the head do have an effect,
so
any blow with a
two-handed weapon will count towards a "stun". 2 handed thrusts to a
closed face visor also count towards a stun. If you are thus struck
three times to the head in any single engagement you are counted as
stunned and "must yield". Ones common sense and a sense of honor shall
be
used to be realistic about what "a single engagement" means. If you get
hit twice and then fighting breaks off, that's it, you start counting
over. If three different foes hit you in the head one after the other
with
no real break in the fighting then you're stunned.
- Anyone who gets beaten sufficiently hard
they
do not wish to
continue may choose to yield.
- Anyone who is completely unarmed "must
yield"
(note that even a
dagger is enough to prevent this).
- Anyone who touches the ground with anything
other than the soles of
his or her feet "must yield".
- Capturing Prisoners: If you "must yield"
(see
above) or choose to do
so then anyone (from the other side) can simply point his weapon at you
and say something to let you know he's captured you (e.g., "you're my
prisoner", "yield!", "I've captured you", etc.). If no one does this
then
you may continue to fight as though nothing had happened.
- The captor must walk his prisoner off the
field. While he's doing so,
the captor may, of course, be forced to fight. If he is killed or
captured
himself then the prisoner goes free. During such fights the prisoner
must
stand quietly awaiting the outcome.
- Prisoner's must stand together off the side
of
the field by the
banner of their captor. If, subsequently, the person who captures them
is
"killed" (not captured, *killed*), then they are released and may
return
to the fighting as though nothing had happened.
- Ransom: All captured combatants will be
required to pay a token
ransom (based on rank). The person who captures them will receive this
amount at the end of the combat. All payments shall be made solely in
coins of the realm. Rates are as follows (since there *can't* be any
kings
in this combat by its very nature, so any "kings" will simply count as
Royal Peers): * Royal Peers $15.00 * Knights $10.00 * Barons $5.00 *
Sergeants $3.00 (those with a kingdom fighting award) * Squires $2.00 *
Footmen $1.00 (all others)
Ransoms are not cumulative and are based on whichever is the highest
applicable value.
- Combat will last until all of one side are
either captured, killed or
have retired voluntarily
- The winning side is the one in possession of
the field at the end.
- Participants are requested to bring a pole
bearing their personal
banner, plus some means of having it erected aloft by the field.
Captured
combatants shall stand by the banner of their captor.
- At the conclusion of the combat, it may be
repeated up to 2 further
times, by all those who have not been killed in previous engagements
(depending upon numbers).
- No horses, even if you are French.
Equipment standards:
- The combat of the 30 occurred in 1351, so all
combatants must be wearing
armour appropriate to that time.
- Helmet to be bascinet, great-helm, sugarloaf
or
other documented helm from
1351. Closed faced helms encouraged by not required, those with bar
grills
risk a quick death.
- Equipment should be in good condition that
you
are proud to wear in such a
deed of arms. No exposed plastic anywhere. No exposed modern sports
equipment, including hockey gloves. No duct-tape on any equipment
except
weapons.
Some quotes from a 14th Century tales
of
this deed
"Throw the dice, don't hold back, The luck will fall on you,and your life will be short."
"Be certain and sure That Beaumanoir will be taken, him and his companions, Hardly a one will remain alive."
Hereon arose De Bosdegas, and brave Yves Charruel, And Tristan, who was hurt full sore, -- as erstwhile I did tell. To Pembroke, when he captured them, parole they gave all three, But Pembroke being slain, ye wot, they from parole were free. Their shields they dressed, their swords they gat, then to the fray did hie, Burning for vengeance on their foes, vowing they all should die.
"But fiercely yet the fight doth rage -- loudly the blows resound -- With streams of blood from gaping wounds blusheth the trampled ground. "
Now pious Beaumanoir that day had fasted rigorously, --'Twas Mid-Lent vigil, and such fasts he kept religiously -- And being faint and sore athirst, for water he did cry. Hearing the cry, Geoffroy du Bois in accents stern did say, "Drink thy own blood, De Beaumanoir, thy thirst 'twill quench straightway."
Roused by these words of rough rebuke, and full of wrath and pain, The Baron good forgot his thirst, and joined the fray again.
Please contact Sir Vitale if
you have any questions regarding the Combat of the Thirty.
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Siege Warfare
This year will see the debut of a wooden fort,
and
you are also invited to bring your combat-legal siege engines and crews
to Canterbury Faire to take part in the mixed warfare.
If you intend to bring an engine, please contact
our
Siege
Marshal, His Excellency Bartholomew ahead of the event. Since
the first war scenarios start on Saturday morning, formal engine trials
and crew authorisations are scheduled from 4pm on Friday of the Faire,
but an additional session may be scheduled for early on Saturday or
Monday if you cannot be ready on the first day.
Note: if you have an engine
but
need crew, it's worth mentioning this to Bartholomew as some crewing
offers have been received.
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Nocturne - Fri/Sat/Sun, Midnight (or
thereabouts)
Nocturne Readings from the Idylls of the King
(venue to be announced on the day, based on weather and opportunity).
Tales of love, betrayal and much combat,
covering
the travails of Geraint and Enid, Pelleas and Etarre, and Lancelot and
Elaine.
To be read by katherine kerr of the Hermitage.
These readings are based on abridged versions
from
Tennyson's works, and will take 30-40 minutes apiece. Bring a cushion
and the willingness to lend a courteous ear.
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Equestrian Activities
For the first time in our history, we will have
an
afternoon of period equestrian activities at Canterbury Faire. Full
details and training information provided by the Lochac Equestrian
Marshal, Lady Isabell
de Winter, may be found
here.
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Fencing/Rapier
An Invitation to the Baroness' Rapier
Tourney
Unto the populace of Lochac does katherine kerr,
Baroness of Southron Gaard, send greetings and a warm invitation.
Be it known to all gallant fencers of the realm
that at Canterbury Faire in Southron Gaard this coming February shall
I, in company with my fellow Baronesses and other persons of good
quality, host a Tournament of the Rapier.
While the combatants are welcome to ply the
Baronesses with delicious tidbits -- as happens elsewhere in the
Kingdom at such meets -- of greater delight would be to see the
exponents of the Art of Defence displaying their considerable charm and
chivalric behaviour to the honour and enjoyment of all.
Also for the entertainment of the populace and
the
combatants, there shall be a Rapier Melee and Team Melee and a regular
Rapier Tourney during the Faire.
In joyful anticipation of days well spent in the
company of those who would applaud wit, honour and chivalry, I remain
katherine, Baroness of Southron Gaard
For more information, contact the Captain of
Rapier for Southron Gaard, Lord
Martuccio Cavalcanti – 980 6732.
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Pirate Challenge
Ahoy me hearties. Aye, the Pirate Challenge;
T'will be run o'er the course of the Faire to see if any of 'e
bilge-sucking landlubbers or scurvy seadogs 'ave the stones and the
wits tae serve yer King 'n country upon the high seas of Lochac.
The Challenge will open with the first Admiralty
Court to be held at Canterbury Faire, on the Friday evening. Here the
terms of the challenge will be laid out and the signing up of crews
take place. Arrrrr.
Immediately following this, the first test will
get under way at the Mangy Mongol, namely the Pirate Pub Quiz, where
your wits and sea going
savvy will be tried. A Treasure hunt and a Scavenger hunt, will be on
going throughout the weekend. Arrrr.
Capitano Martuccio is now taking applications
from
those brave souls daring enough to fancy the station of Captain for the
undertaking of this challenge. Ye’ll be obliged to assemble a
crew of worthy mates, varied in skills and knowledge, and prepare to
weather whatever devious trials may come t' pass. Put
yer mark here if ye be willing.
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Drumming Sessions
There are likely to be short (30-minute or so)
daily drumming sessions at Canterbury Faire, during the day or (early!)
evening. Timing is to be as suits -- check with Lady Emma of Wolvercote
or keep an ear out for the drumbeat. All welcome, with or without
drums.
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Half-Circle Theatre
The right noble and virtuous Dramatikal
Compagnie
of Lord Lovel's Men doth array upon the stage The Half CIRCLE THEATRE,
wherein shall be presented divers entertainments gathered out of the
best approved players and musicians augmented with ne'er before seen
interludes.
From the hour of SEVEN on Monday
evening
of Canterbury Faire next.
Seating upon the circle (bring your own cushion)
or limited spaces for your own chairs may be reserved for the paltry
sum of 4 gold pieces, whereunto shall be served
conceitful refreshments during the performance, namely mulled wine,
sweets, nuts and fruit. Pray you bring a drinking vessel for such. (The
Compagnie reserves the right to fail to fill to the brim over-large
tankards or horns.)
Groundlings may find such viewing places as luck
and the passing of the hat affords them.
Seating at the Half-Circle Amphitheatre is
limited, so reserve your place by contacting Lord Oswyn Carolus,
Steward of the stage. Payment can be made at the Faire; non-payment of
a promised seat may result in the Players being sent to perform loudly
outside your Tent or Room at an inconveniently early hour of the morn.
Further offers to fill out the playbill from any
singers, poets, jongleurs or other persons of an Entertaining
Disposition are most welcome. We encourage Quality period or
period-style poetry, stories, music or play excerpts. Said offers can
be made to Lord
Oswyn Carolus, Steward of the stage.
NB: Period and non-period singing and
story-telling is welcome at the Mangy Mongol at any time, although it's
usually appreciated if obvious filk is kept for the later hours.
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Market
Merchants of good standing are welcome to
display
their wares at Canterbury Faire.
The Faire Market will be held from 3pm Sunday
third. All merchants are welcome and no faire taxes are charged for any
who have goods to sell. As space in the hall is limited, those who are
willing to set up just outside among the eager crowds are encouraged to
do so.
Should you wish to let Faire-goers know of your
fine wares, we would be delighted to provide you with space in this
venue to post your news and announcements. This may prove particularly
advantageous for those travelling from far afield, to both whet the
appetite of potential customers and, possibly, to provide a point of
contact for any who wish to arrange a pre-order so you can be confident
of sales.
For merchants planning to make Canterbury Faire
a
regular stopping point, inexpensive storage on site is available for
you to store your wares between Faires. More information on this can be
seen here.
More general information on Canterbury Faire's
Market can be found here.
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Fabric Shopping (before or after the event)
For the benefit of travellers to Canterbury Faire, we have prepared the following guide to fabric shopping in Christchurch (600KB Word document). It shows the location of key fabric stores in Christchurch, mentioning what fabrics, discounts and other arrangements may be of interest to SCAdians. For example, this year Global Fabrics are running a 30-50% sale during the time of the Faire, and are likely to be amenable to bulk shipping purchases to Sydney provided there is sufficient interest.
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Book NOW
Faire
Stewards: THL Terese and Lord Gavin
Questions or corrections related to
this page? Email Webscribe.
See also: So you want to go
to Rowany Festival?
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